Tag: Video games
-
Nation & World
Time for homework. Where’s my Nintendo Switch?
Games have inspired dozens of movies and TV shows recently. A new English class studies growing critical scholarship on the subject.
-
Nation & World
A playful turn for libraries
A new initiative is underway to use gaming and crowdsourcing to speed the massive task of transcribing documents, at Harvard and around the world.
-
Nation & World
Keeping an eye on screen time
With parents and kids in back-to-school mode, refocusing on the daily demands of homework, sports, and activities, time spent staring at a screen comes at a premium. Steven Gortmaker, professor of the practice of health sociology at the Harvard T.H. Chan School of Public Health, has been studying how we have used and sometimes abused…
-
Nation & World
Crowdsourcing old journals
Harvard’s Ernst Mayr Library is involved in a collaborative effort to digitize the handwritten journals of ornithologist William Brewster. The collaboration uses crowdsourcing for the transcription and video games as a way to check the work’s accuracy.
-
Nation & World
Action figures come to life
A group of graphics experts led by computer scientists at Harvard have created an add-on software tool that translates video game characters — or any other three-dimensional animations — into fully articulated action figures, with the help of a 3-D printer.